Files
geutebruck/SOURCES/CODEX/GeViScope/GeViScopeSDK_HTML5/Content/115MediaPlugin_StreamingMediaData.htm
Administrator 14893e62a5 feat: Geutebruck GeViScope/GeViSoft Action Mapping System - MVP
This MVP release provides a complete full-stack solution for managing action mappings
in Geutebruck's GeViScope and GeViSoft video surveillance systems.

## Features

### Flutter Web Application (Port 8081)
- Modern, responsive UI for managing action mappings
- Action picker dialog with full parameter configuration
- Support for both GSC (GeViScope) and G-Core server actions
- Consistent UI for input and output actions with edit/delete capabilities
- Real-time action mapping creation, editing, and deletion
- Server categorization (GSC: prefix for GeViScope, G-Core: prefix for G-Core servers)

### FastAPI REST Backend (Port 8000)
- RESTful API for action mapping CRUD operations
- Action template service with comprehensive action catalog (247 actions)
- Server management (G-Core and GeViScope servers)
- Configuration tree reading and writing
- JWT authentication with role-based access control
- PostgreSQL database integration

### C# SDK Bridge (gRPC, Port 50051)
- Native integration with GeViSoft SDK (GeViProcAPINET_4_0.dll)
- Action mapping creation with correct binary format
- Support for GSC and G-Core action types
- Proper Camera parameter inclusion in action strings (fixes CrossSwitch bug)
- Action ID lookup table with server-specific action IDs
- Configuration reading/writing via SetupClient

## Bug Fixes
- **CrossSwitch Bug**: GSC and G-Core actions now correctly display camera/PTZ head parameters in GeViSet
- Action strings now include Camera parameter: `@ PanLeft (Comment: "", Camera: 101028)`
- Proper filter flags and VideoInput=0 for action mappings
- Correct action ID assignment (4198 for GSC, 9294 for G-Core PanLeft)

## Technical Stack
- **Frontend**: Flutter Web, Dart, Dio HTTP client
- **Backend**: Python FastAPI, PostgreSQL, Redis
- **SDK Bridge**: C# .NET 8.0, gRPC, GeViSoft SDK
- **Authentication**: JWT tokens
- **Configuration**: GeViSoft .set files (binary format)

## Credentials
- GeViSoft/GeViScope: username=sysadmin, password=masterkey
- Default admin: username=admin, password=admin123

## Deployment
All services run on localhost:
- Flutter Web: http://localhost:8081
- FastAPI: http://localhost:8000
- SDK Bridge gRPC: localhost:50051
- GeViServer: localhost (default port)

Generated with Claude Code (https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2025-12-31 18:10:54 +01:00

68 lines
4.9 KiB
HTML

<!DOCTYPE html>
<html xmlns:MadCap="http://www.madcapsoftware.com/Schemas/MadCap.xsd" lang="en" xml:lang="en" data-mc-search-type="Stem" data-mc-help-system-file-name="index.xml" data-mc-path-to-help-system="../" data-mc-target-type="WebHelp2" data-mc-runtime-file-type="Topic" data-mc-preload-images="false" data-mc-in-preview-mode="false" data-mc-toc-path="">
<!-- saved from url=(0014)about:internet -->
<head>
<meta charset="utf-8" />
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /><title>Streaming media data
</title>
<link href="../Skins/Default/Stylesheets/TextEffects.css" rel="stylesheet" />
<link href="../Skins/Default/Stylesheets/Topic.css" rel="stylesheet" />
<link href="Resources/Stylesheets/Styles.css" rel="stylesheet" />
<script src="../Resources/Scripts/jquery.min.js">
</script>
<script src="../Resources/Scripts/plugins.min.js">
</script>
<script src="../Resources/Scripts/require.min.js">
</script>
<script src="../Resources/Scripts/require.config.js">
</script>
<script src="../Resources/Scripts/MadCapAll.js">
</script>
</head>
<body>
<h2 xmlns="http://www.w3.org/TR/REC-html40">Streaming media data
</h2>
<p xmlns="http://www.w3.org/TR/REC-html40">If the plugin listens to server events of
type “peCreateNewVideoData” all timing issues are handled by the server. The
plugin only has to react on these events and should deliver an actual image
each time this event is fired.</p>
<p xmlns="http://www.w3.org/TR/REC-html40">&#160;</p>
<p xmlns="http://www.w3.org/TR/REC-html40">The server calculates the needed triggering
rate depending on the settings for that device channel. Live streaming as well
as permanent and event recording settings are comprised.</p>
<p xmlns="http://www.w3.org/TR/REC-html40">&#160;</p>
<p xmlns="http://www.w3.org/TR/REC-html40">If a device handles more than one channel
the calculation combines all settings of all device channels. The method
“EventTriggeredForWhichChannel” of the device can be used to identify the
channel, for which an image should be created.</p>
<p xmlns="http://www.w3.org/TR/REC-html40">&#160;</p>
<p xmlns="http://www.w3.org/TR/REC-html40">After the server requests a new image the
plugin should push it to the server by using the streamer interface. The
following example (in pseudo code) should demonstrate this:</p>
<p xmlns="http://www.w3.org/TR/REC-html40">&#160;</p>
<p class="CODEetc" style="margin-left: 25px;" xmlns="http://www.w3.org/TR/REC-html40"><span style="color: #4169e1;">switch </span>(pluginEvent)</p>
<p class="CODEetc" style="margin-left: 25px;" xmlns="http://www.w3.org/TR/REC-html40">{ </p>
<p class="CODEetc" style="margin-left: 25px;" xmlns="http://www.w3.org/TR/REC-html40"><span style="color: #4169e1;">case </span>peCreateNewVideoData:&#160; </p>
<p class="CODEetc" style="margin-left: 50px;" xmlns="http://www.w3.org/TR/REC-html40">{ </p>
<p class="CODEetc" style="margin-left: 50px;" xmlns="http://www.w3.org/TR/REC-html40"><span style="color: #008000;">&#160;// the server requests a new imag</span>
</p>
<p class="CODEetc" style="margin-left: 50px;" xmlns="">&#160;</p>
<p class="CODEetc" style="margin-left: 50px;" xmlns="http://www.w3.org/TR/REC-html40"><span style="color: #4169e1;">if</span>(iPCamJPEGDevice-&gt;CreateSnapshot(jPEGPic,
MAXPICSIZE, jPEGPicSize)) </p>
<p class="CODEetc" style="margin-left: 50px;" xmlns="http://www.w3.org/TR/REC-html40">{ </p>
<p class="CODEetc" style="margin-left: 50px;" xmlns="http://www.w3.org/TR/REC-html40"><span style="color: #008000;">// give the new image to the GeViScope server</span>
</p>
<p class="CODEetc" style="margin-left: 50px;" xmlns="http://www.w3.org/TR/REC-html40">streamer-&gt;PushJpeg(0, jPEGPic, jPEGPicSize); </p>
<p class="CODEetc" style="margin-left: 50px;" xmlns="http://www.w3.org/TR/REC-html40">} </p>
<p class="CODEetc" style="margin-left: 50px;" xmlns="http://www.w3.org/TR/REC-html40"><span style="color: #4169e1;">break</span>; </p>
<p class="CODEetc" style="margin-left: 25px;" xmlns="http://www.w3.org/TR/REC-html40">} </p>
<p xmlns="http://www.w3.org/TR/REC-html40">&#160;
</p>
<p xmlns="http://www.w3.org/TR/REC-html40">For pushing bitmaps into the server the
method “PushBitmapAsJpeg” should be used. Please note, that the bitmaps are
compressed into JPEG graphics, which needs a lot of CPU performance.
</p>
<p xmlns="http://www.w3.org/TR/REC-html40">&#160;
</p>
</body>
</html>