feat: GeViScope SDK integration with C# Bridge and Flutter app
- Add GeViScope Bridge (C# .NET 8.0) on port 7720 - Full SDK wrapper for camera control, PTZ, actions/events - 17 REST API endpoints for GeViScope server interaction - Support for MCS (Media Channel Simulator) with 16 test channels - Real-time action/event streaming via PLC callbacks - Add GeViServer Bridge (C# .NET 8.0) on port 7710 - Integration with GeViSoft orchestration layer - Input/output control and event management - Update Python API with new routers - /api/geviscope/* - Proxy to GeViScope Bridge - /api/geviserver/* - Proxy to GeViServer Bridge - /api/excel/* - Excel import functionality - Add Flutter app GeViScope integration - GeViScopeRemoteDataSource with 17 API methods - GeViScopeBloc for state management - GeViScopeScreen with PTZ controls - App drawer navigation to GeViScope - Add SDK documentation (extracted from PDFs) - GeViScope SDK docs (7 parts + action reference) - GeViSoft SDK docs (12 chunks) - Add .mcp.json for Claude Code MCP server config Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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import 'package:equatable/equatable.dart';
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abstract class GeViServerEvent extends Equatable {
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const GeViServerEvent();
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@override
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List<Object?> get props => [];
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}
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/// Connect to GeViServer
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class ConnectGeViServerEvent extends GeViServerEvent {
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final String address;
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final String username;
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final String password;
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const ConnectGeViServerEvent({
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required this.address,
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required this.username,
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required this.password,
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});
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@override
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List<Object?> get props => [address, username, password];
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}
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/// Disconnect from GeViServer
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class DisconnectGeViServerEvent extends GeViServerEvent {
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const DisconnectGeViServerEvent();
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}
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/// Check connection status
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class CheckStatusEvent extends GeViServerEvent {
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const CheckStatusEvent();
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}
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/// Send CrossSwitch command
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class SendCrossSwitchEvent extends GeViServerEvent {
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final int videoInput;
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final int videoOutput;
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final int switchMode;
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const SendCrossSwitchEvent({
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required this.videoInput,
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required this.videoOutput,
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this.switchMode = 0,
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});
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@override
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List<Object?> get props => [videoInput, videoOutput, switchMode];
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}
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/// Clear video output
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class ClearVideoOutputEvent extends GeViServerEvent {
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final int videoOutput;
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const ClearVideoOutputEvent({required this.videoOutput});
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@override
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List<Object?> get props => [videoOutput];
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}
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/// Close digital contact
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class CloseContactEvent extends GeViServerEvent {
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final int contactId;
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const CloseContactEvent({required this.contactId});
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@override
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List<Object?> get props => [contactId];
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}
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/// Open digital contact
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class OpenContactEvent extends GeViServerEvent {
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final int contactId;
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const OpenContactEvent({required this.contactId});
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@override
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List<Object?> get props => [contactId];
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}
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/// Send custom action
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class SendCustomActionEvent extends GeViServerEvent {
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final int typeId;
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final String text;
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const SendCustomActionEvent({
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required this.typeId,
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this.text = '',
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});
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@override
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List<Object?> get props => [typeId, text];
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}
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/// Send raw message
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class SendMessageEvent extends GeViServerEvent {
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final String message;
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const SendMessageEvent({required this.message});
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@override
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List<Object?> get props => [message];
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}
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/// Start timer
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class StartTimerEvent extends GeViServerEvent {
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final int timerId;
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final String timerName;
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const StartTimerEvent({
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this.timerId = 0,
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this.timerName = '',
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});
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@override
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List<Object?> get props => [timerId, timerName];
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}
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/// Stop timer
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class StopTimerEvent extends GeViServerEvent {
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final int timerId;
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final String timerName;
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const StopTimerEvent({
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this.timerId = 0,
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this.timerName = '',
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});
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@override
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List<Object?> get props => [timerId, timerName];
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}
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/// Clear last action result (to dismiss success/error messages)
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class ClearActionResultEvent extends GeViServerEvent {
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const ClearActionResultEvent();
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}
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